Hailed as one of the most anticipated sci-fi MMORPG of 2014, The Repopulation is a sandbox MMORPG with features seen in games like Star Wars Galaxies and Ultima Online. The game won the 2013 PAX Prime Rising Star Award from MMORPG.com
With 24 days left to go, the game is looking for backers on Kickstarter. With 530 backers already, they’ve managed to reach $40,491 out of $50,000 so far. The game is also up on Steam Greenlight and needs voting.
What stood out for me, personally, is the way you could play the game. You can either choose to play it like an RPG or a Third-Person Shooter, to either advance character with fighting or adopt peaceful means. So, technically, I’d have all the freedom to harvest, craft and trade without being forced into combat. You could either choose to participate in PVP or ignore it completely.
Continue reading Have you seen The Repopulation?
Now on Steam Greenlight, Chronology is set in a post-apocalyptic world and lets you play as The Inventor who knows how to travel back and forth in time. Using this to your advantage, you’ll need to undo the destruction of the world by traveling back and forth in time accompanied by your time-stopping friendly Snail and prevent the destruction from happening.
Although this game reminds me of Braid, Chronology allows us to carry items back and forth in time to solve puzzles. You can also plant a seed in the past, come to the future and use the full grown tree to your advantage.
The game’s artwork and aesthetic looks are fantastic. The Inventor is being voiced by Brett Dunnelly and The Snail is being voiced by Nicki Rapp (The Walking Dead, Psychonauts, Broken Age). The music is also being composed in-house. The soundtracks are now available for preview and can be pre-ordered via Bandcamp for $7.
Chronology is developed by OSAO Games – A five man Danish development team. The game is scheduled to release in the first Quarter of 2014. The game is currently on Steam’s Greenlight. Vote for it to bring it on Steam.
Strike Vector, a multiplayer third person/first person air combat game is speeding towards an open beta early Jan 2014. To sign up for the beta, send an email to firstname.lastname@example.org
The game is being developed by a 9-man army who call themselves Ragequit Corporation. It took them 15 months to build this beautiful looking old school-esque shooter using Unreal Engine 3. Strike Vector is reminiscent of classics like Crimson Skies, Quake III Arena, Unreal Tournament and more on those lines.
Continue reading Strike Vector’s Open Beta commences early Jan 2014